Constructors
Accessors
enabled
- get enabled(): boolean
Returns boolean
- set enabled(value: boolean): void
Returns void
Methods
dispose
- dispose(): void
Returns void
setColor
- setColor(color: Color): void
Returns void
setOpacity
- setOpacity(opacity: number, opacityAlways: number): void
Parameters
- opacity: number
- opacityAlways: number
Returns void
setPosition
- setPosition(position: Vector3): void
Returns void
setSize
- setSize(size: number): void
Returns void
show
- show(show?: boolean): void
Parameters
Optional
show: boolean = true
Returns void
Manages the camera target gizmo