Constructors
Properties
Accessors
boundingBox
- get boundingBox(): Box3
Returns Box3
instance
- get instance(): number
Returns number
merged
- get merged(): boolean
Returns boolean
meshEnd
- get meshEnd(): number
Returns number
meshStart
- get meshStart(): number
Returns number
three
- get three(): Mesh<
BufferGeometry<NormalBufferAttributes>,
Material | Material[],
Object3DEventMap,
> Returns Mesh<
BufferGeometry<NormalBufferAttributes>,
Material | Material[],
Object3DEventMap,
>
Methods
equals
- equals(other: Submesh): boolean
Returns boolean
popColors
- popColors(): Float32Array<ArrayBufferLike>
Returns Float32Array<ArrayBufferLike>
saveColors
- saveColors(colors: Float32Array<ArrayBufferLike>): void
Parameters
- colors: Float32Array<ArrayBufferLike>
Returns void
Returns bounding box for this submesh.