Constructors

  • Parameters

    • g3d: G3d | G3dMesh
    • mesh: InstancedMesh<
          BufferGeometry<NormalBufferAttributes>,
          Material | Material[],
          InstancedMeshEventMap,
      >
    • instances: number[]

    Returns InstancedMesh

Properties

bimInstances: ArrayLike<number>
boundingBox: Box3
boxes: Box3[]
g3dMesh: G3d | G3dMesh
ignoreSceneMaterial: boolean
mesh: InstancedMesh<
    BufferGeometry<NormalBufferAttributes>,
    Material | Material[],
    InstancedMeshEventMap,
>
meshInstances: ArrayLike<number>
size: number = 0

Accessors

Methods