Constructors
constructor
- new Light(
camera: Core.Webgl.ICamera,
options: {
color: Color;
followCamera: boolean;
intensity: number;
position: Vector3;
},
): Light Parameters
- camera: Core.Webgl.ICamera
- options: { color: Color; followCamera: boolean; intensity: number; position: Vector3 }
Properties
Readonly
light
light: DirectionalLight
position
position: Vector3
Accessors
color
- get color(): Color
Returns Color
- set color(value: Color): void
Returns void
followCamera
- get followCamera(): boolean
Returns boolean
- set followCamera(value: boolean): void
Returns void
intensity
- get intensity(): number
Returns number
- set intensity(value: number): void
Returns void
Methods
dispose
- dispose(): void
Returns void
The position of the light.