Constructors
Properties
material
material: ShaderMaterial
Accessors
color
- get color(): Color
Returns Color
- set color(value: Color): void
Returns void
sourceA
- get sourceA(): Texture
Returns Texture
- set sourceA(value: Texture): void
Returns void
sourceB
- get sourceB(): Texture
Returns Texture
- set sourceB(value: Texture): void
Returns void