Interface CameraRef

interface CameraRef {
    autoCamera: StateRef<boolean>;
    frameScene: AsyncFuncRef<void>;
    frameSelection: AsyncFuncRef<void>;
    getSceneBox: AsyncFuncRef<Box3>;
    getSelectionBox: AsyncFuncRef<Box3>;
    reset: ActionRef;
}

Properties

autoCamera: StateRef<boolean>
frameScene: AsyncFuncRef<void>
frameSelection: AsyncFuncRef<void>
getSceneBox: AsyncFuncRef<Box3>
getSelectionBox: AsyncFuncRef<Box3>
reset: ActionRef