Constructors
constructor
- new InsertableGeometry(offsets: G3dMeshOffsets, materials: G3dMaterial, transparent: boolean): InsertableGeometry
-
Parameters
-
-
materials: G3dMaterial
-
transparent: boolean
Properties
boundingBox
boundingBox: Box3
geometry
geometry: BufferGeometry
materials
materials: G3dMaterial
Accessors
progress
- get progress(): number
-
Returns number
Methods
float32ArraysAreEqual
- float32ArraysAreEqual(array1: Float32Array, array2: Float32Array): boolean
-
Parameters
-
array1: Float32Array
-
array2: Float32Array
Returns boolean
flushUpdate
- flushUpdate(): void
-
Returns void
insert
- insert(mesh: G3dMesh, at: number): number[]
-
Returns number[]
insertFromG3d
- insertFromG3d(g3d: G3d, mesh: number): number[]
-
Returns number[]
update
- update(): void
-
Returns void