Accessors
boundingBox
- get boundingBox(): Box3
-
Returns Box3
instance
- get instance(): number
-
Returns number
merged
- get merged(): boolean
-
Returns boolean
meshEnd
- get meshEnd(): number
-
Returns number
meshStart
- get meshStart(): number
-
Returns number
three
- get three(): Mesh<BufferGeometry, Material | Material[]>
-
Returns Mesh<BufferGeometry, Material | Material[]>
Methods
equals
- equals(other: Submesh): boolean
-
Returns boolean
popColors
- popColors(): Float32Array
-
Returns Float32Array
saveColors
- saveColors(colors: Float32Array): void
-
Returns void
Returns bounding box for this submesh.