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vim-webgl-viewer
vim-webgl-viewer
viw-webgl-viewer/rendering
OutlinePass
Class OutlinePass
Edge detection pass on the current readbuffer depth texture.
Hierarchy
Pass
OutlinePass
Index
Constructors
constructor
Properties
clear
enabled
material
needs
Swap
render
To
Screen
Accessors
camera
Methods
dispose
render
set
Size
Constructors
constructor
new
Outline
Pass
(
sceneBuffer
:
Texture
, camera
:
PerspectiveCamera
|
OrthographicCamera
, material
?:
OutlineMaterial
)
:
OutlinePass
Parameters
sceneBuffer:
Texture
camera:
PerspectiveCamera
|
OrthographicCamera
Optional
material:
OutlineMaterial
Returns
OutlinePass
Properties
clear
clear
:
boolean
enabled
enabled
:
boolean
material
material
:
OutlineMaterial
needs
Swap
needs
Swap
:
boolean
render
To
Screen
render
To
Screen
:
boolean
Accessors
camera
get
camera
(
)
:
PerspectiveCamera
|
OrthographicCamera
Returns
PerspectiveCamera
|
OrthographicCamera
set
camera
(
value
:
PerspectiveCamera
|
OrthographicCamera
)
:
void
Parameters
value:
PerspectiveCamera
|
OrthographicCamera
Returns
void
Methods
dispose
dispose
(
)
:
void
Returns
void
render
render
(
renderer
:
WebGLRenderer
, writeBuffer
:
WebGLRenderTarget
, readBuffer
:
WebGLRenderTarget
)
:
void
Parameters
renderer:
WebGLRenderer
writeBuffer:
WebGLRenderTarget
readBuffer:
WebGLRenderTarget
Returns
void
set
Size
set
Size
(
width
:
number
, height
:
number
)
:
void
Parameters
width:
number
height:
number
Returns
void
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
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Modules
vim-
webgl-
viewer
vim-
loader
Geometry
Transparency
vim-
loader/legacy/legacy
Loader
vim-
loader/legacy/vim
Request
vim-
loader/materials
vim-
loader/progressive/open
vim-
webgl-
viewer/gizmos/gizmos
vim-
webgl-
viewer/gizmos/markers/gizmo
Marker
vim-
webgl-
viewer/gizmos/markers/gizmo
Markers
viw-
webgl-
viewer
viw-
webgl-
viewer/camera
viw-
webgl-
viewer/gizmos
viw-
webgl-
viewer/gizmos/measure
viw-
webgl-
viewer/gizmos/section
Box
viw-
webgl-
viewer/inputs
viw-
webgl-
viewer/rendering
Outline
Pass
constructor
clear
enabled
material
needs
Swap
render
To
Screen
camera
dispose
render
set
Size
Generated using
TypeDoc
Edge detection pass on the current readbuffer depth texture.