Struct Byte2
Implements
System.IEquatable<Byte2>
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Vim.Math3d
Assembly: Vim.Math3D.dll
[DataContract]
public readonly struct Byte2 : IEquatable<Byte2>
Constructors
View SourceByte2(Byte, Byte)
public Byte2(byte x, byte y)
Byte2((Byte x, Byte y))
public Byte2((byte x, byte y) tuple)
Fields
View SourceMaxValue
public static Byte2 MaxValue
MinValue
public static Byte2 MinValue
X
[DataMember]
public readonly byte X
Y
[DataMember]
public readonly byte Y
Zero
public static Byte2 Zero
Methods
View SourceCreate(Byte, Byte)
public static Byte2 Create(byte x, byte y)
Create((Byte x, Byte y))
public static Byte2 Create((byte x, byte y) tuple)
Deconstruct(out Byte, out Byte)
public readonly void Deconstruct(out byte x, out byte y)
Equals(Object)
public override readonly bool Equals(object obj)
Overrides
System.ValueType.Equals(System.Object)
View Source
Equals(Byte2)
public readonly bool Equals(Byte2 x)
GetHashCode()
public override readonly int GetHashCode()
Overrides
System.ValueType.GetHashCode()
View Source
SetX(Byte)
public readonly Byte2 SetX(byte x)
SetY(Byte)
public readonly Byte2 SetY(byte x)
ToString()
public override readonly string ToString()
Overrides
System.ValueType.ToString()
Operators
View SourceEquality(Byte2, Byte2)
public static bool operator ==(Byte2 x0, Byte2 x1)
Implicit((Byte x, Byte y) to Byte2)
public static implicit operator Byte2((byte x, byte y) tuple)
Implicit(Byte2 to (Byte x, Byte y))
public static implicit operator (byte x, byte y)(Byte2 self)
Inequality(Byte2, Byte2)
public static bool operator !=(Byte2 x0, Byte2 x1)
Implements
System.IEquatable<T>