Class StatelessRandom
Inheritance
System.Object
StatelessRandom
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Vim.Math3d
Assembly: Vim.Math3D.dll
public static class StatelessRandom
Methods
View SourceRandomFloat(Int32, Int32)
public static float RandomFloat(int index, int seed = 0)
RandomFloat(Single, Single, Int32, Int32)
public static float RandomFloat(float min, float max, int index, int seed)
RandomInt(Int32, Int32)
public static int RandomInt(int index, int seed = 0)
RandomUInt(Int32, Int32)
public static uint RandomUInt(int index, int seed = 0)
RandomVector2(Int32, Int32)
public static Vector2 RandomVector2(int index, int seed = 0)
RandomVector3(Int32, Int32)
public static Vector3 RandomVector3(int index, int seed = 0)
RandomVector4(Int32, Int32)
public static Vector4 RandomVector4(int index, int seed = 0)